Elandar

Home to the Artarian crown and the largest city in the land. Elandar is comprised of three tiers:

The Lower Level, which contains the most buildings including shops, services, inns, theater, a library, multi-family houses, a slum, the Fighter’s Guild, the Trader’s Guild, a courier, a cemetery, the Arena, and other sources of entertainment.

The Upper Level, home to religious temples, wealthy housing, governmental buildings, a court, a bank, a warehouse, barracks, the Arcane University, a park, and the prison.

And the Castle, which is primarily home to King Dunstan Tyrindall. Generally, nobody without important political matters is allowed within the Castle walls, and the only way in and out are through a well guarded office. Meetings between the king and other city leaders are held directly inside the castle.

Outside the city walls are stables, various farms and houses that, while still technically part of Elandar, are not under their immediate protection. However, a few watch towers dot the area to the south of the city and use signal fires to warn of any approaching dangers.

Travel: Carriage (Fenham, Hortlum, Ogwal), Teleport (Holdan, Tarr, Barget)